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wadamesh/variants
Kaj SchittecatandClaude Opus 4.8 1e6e121c85 p4: blank the framebuffer before display-on; widen LVGL bands (#167)
Two changes against the whole-screen colour flash.

1. Real fix for the flash testers see BEFORE the boot splash. The panel was
   switched on and only then was the framebuffer cleared, so the DSI streamed a
   freshly-allocated (garbage) PSRAM buffer to the screen until the clear caught
   up. Blank it with a memset + cache flush while the panel is still dark. That
   also removes 39 back-to-back draw_bitmap transfers into a buffer the panel is
   scanning out.

2. Diagnostic, P4 only: LVGL bands 24 -> 64 lines. This panel is DSI video mode
   with a SINGLE framebuffer, so every band is copied into the buffer being
   actively scanned. At 24 lines a full-screen repaint is ~26 back-to-back
   transfers into that live buffer. The reported triggers (message arrives,
   opening a chat with unread, adding/deleting a contact) all rebuild the whole
   screen; panning the map repaints only its own region and never flashes, which
   is the shape this predicts. Wider bands cut the same repaint to ~10
   transfers. Sized so the 2x upscale scratch still fits internal SRAM, so burst
   count is the only variable that moves.

Supersedes the write-path theory: the flash still occurs with contacts, history
and prefs all on SD, and the pre-splash case involves no write at all.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-31 11:40:40 +02:00
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2026-07-08 09:31:05 -07:00