Files
Meshtastic/src/modules/PositionModule.h
T
Ben Meadors 9f85279e74 Lost and found mode (#3012)
* Lost and found WIP

* 5 minutes

* ASCII bell character correction

* Memory
2023-12-13 17:43:20 -06:00

64 lines
1.9 KiB
C++

#pragma once
#include "ProtobufModule.h"
#include "concurrency/OSThread.h"
/**
* Position module for sending/receiving positions into the mesh
*/
class PositionModule : public ProtobufModule<meshtastic_Position>, private concurrency::OSThread
{
/// The id of the last packet we sent, to allow us to cancel it if we make something fresher
PacketId prevPacketId = 0;
/// We limit our GPS broadcasts to a max rate
uint32_t lastGpsSend = 0;
// Store the latest good lat / long
int32_t lastGpsLatitude = 0;
int32_t lastGpsLongitude = 0;
/// We force a rebroadcast if the radio settings change
uint32_t currentGeneration = 0;
public:
/** Constructor
* name is for debugging output
*/
PositionModule();
/**
* Send our position into the mesh
*/
void sendOurPosition(NodeNum dest = NODENUM_BROADCAST, bool wantReplies = false, uint8_t channel = 0);
void handleNewPosition();
protected:
/** Called to handle a particular incoming message
@return true if you've guaranteed you've handled this message and no other handlers should be considered for it
*/
virtual bool handleReceivedProtobuf(const meshtastic_MeshPacket &mp, meshtastic_Position *p) override;
/** Messages can be received that have the want_response bit set. If set, this callback will be invoked
* so that subclasses can (optionally) send a response back to the original sender. */
virtual meshtastic_MeshPacket *allocReply() override;
/** Does our periodic broadcast */
virtual int32_t runOnce() override;
private:
struct SmartPosition getDistanceTraveledSinceLastSend(meshtastic_PositionLite currentPosition);
/** Only used in power saving trackers for now */
void clearPosition();
void sendLostAndFoundText();
};
struct SmartPosition {
float distanceTraveled;
uint32_t distanceThreshold;
bool hasTraveledOverThreshold;
};
extern PositionModule *positionModule;