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@@ -0,0 +1,99 @@
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+
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+#include "GxEPDDisplay.h"
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+
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+bool GxEPDDisplay::begin() {
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+ display.epd2.selectSPI(SPI1, SPISettings(4000000, MSBFIRST, SPI_MODE0));
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+ SPI1.begin();
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+ display.init(115200, true, 2, false);
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+ display.setRotation(3);
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+ #ifdef TECHO_ZOOM
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+ display.setFont(&FreeMono9pt7b);
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+ #endif
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+ display.setPartialWindow(0, 0, display.width(), display.height());
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+
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+ display.fillScreen(GxEPD_WHITE);
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+ display.display(true);
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+ #if DISP_BACKLIGHT
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+ pinMode(DISP_BACKLIGHT, OUTPUT);
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+ #endif
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+ _init = true;
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+ return true;
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+}
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+
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+void GxEPDDisplay::turnOn() {
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+ if (!_init) begin();
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+#if DISP_BACKLIGHT
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+ digitalWrite(DISP_BACKLIGHT, HIGH);
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+ _isOn = true;
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+#endif
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+}
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+
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+void GxEPDDisplay::turnOff() {
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+#if DISP_BACKLIGHT
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+ digitalWrite(DISP_BACKLIGHT, LOW);
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+#endif
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+ _isOn = false;
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+}
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+
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+void GxEPDDisplay::clear() {
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+ display.fillScreen(GxEPD_WHITE);
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+ display.setTextColor(GxEPD_BLACK);
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+}
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+
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+void GxEPDDisplay::startFrame(Color bkg) {
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+ display.fillScreen(GxEPD_WHITE);
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+}
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+
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+void GxEPDDisplay::setTextSize(int sz) {
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+ display.setTextSize(sz);
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+}
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+
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+void GxEPDDisplay::setColor(Color c) {
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+ display.setTextColor(GxEPD_BLACK);
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+}
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+
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+void GxEPDDisplay::setCursor(int x, int y) {
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+#ifdef TECHO_ZOOM
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+ x = x + (x >> 1);
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+ y = y + (y >> 1);
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+#endif
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+ display.setCursor(x, (y+10));
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+}
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+
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+void GxEPDDisplay::print(const char* str) {
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+ display.print(str);
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+}
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+
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+void GxEPDDisplay::fillRect(int x, int y, int w, int h) {
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+#ifdef TECHO_ZOOM
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+ x = x + (x >> 1);
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+ y = y + (y >> 1);
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+ w = w + (w >> 1);
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+ h = h + (h >> 1);
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+#endif
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+ display.fillRect(x, y, w, h, GxEPD_BLACK);
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+}
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+
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+void GxEPDDisplay::drawRect(int x, int y, int w, int h) {
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+#ifdef TECHO_ZOOM
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+ x = x + (x >> 1);
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+ y = y + (y >> 1);
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+ w = w + (w >> 1);
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+ h = h + (h >> 1);
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+#endif
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+ display.drawRect(x, y, w, h, GxEPD_BLACK);
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+}
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+
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+void GxEPDDisplay::drawXbm(int x, int y, const uint8_t* bits, int w, int h) {
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+#ifdef TECHO_ZOOM
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+ x = x + (x >> 1);
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+ y = y + (y >> 1);
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+ w = w + (w >> 1);
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+ h = h + (h >> 1);
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+#endif
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+ display.drawBitmap(x*1.5, (y*1.5) + 10, bits, w, h, GxEPD_BLACK);
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+}
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+
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+void GxEPDDisplay::endFrame() {
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+ display.display(true);
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+}
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